I'm working on a PCG system in Unreal for doing modular level layouts. I'm using a dungeon crawler setting as a test case for now. The tile pieces are from an older project I worked on, that got canned.
I also couldn't help myself, and ended up making a post process toon material as well. :)
I was thinking maybe a crossover between old Conan comics and Dragons Lair. Something like that.
Walking around. Couple of out of place test elements :)
PCG System workflow
Post process Render Elements